I'm not saying that killing people is the only way to create that effect. I am saying that after awhile if nothing permanent ever changes, it loses something for me at the very least. I don't know if it applies to anyone else in the world but it does to me. If there is no threat, no danger of loss, how is anything dangerous?
Any world that gets static gets boring. It gets so what happens to me with comics all the time, happens even more often. When I pick up a comic book, unless the writer is truly gifted, I can give you a general idea of what happens inside it. I love comics for the times they suprise me.
See, I never think that this is /proabably/. I want maybe, possibly. I want it to be something that could happen. I want people to be able to do something different. I'm not saying that this /has/ to be death but I want things to be able to surprise me.
That and there are just as many stories to tell with a character alive as there are with the character dead as there are with the character never having existed or any character to be a transvestite who only dresses in puce. Saying that there are more stories for a character ... Of course there are. That's what stories /are/.
no subject
Date: 2006-01-22 06:01 pm (UTC)Any world that gets static gets boring. It gets so what happens to me with comics all the time, happens even more often. When I pick up a comic book, unless the writer is truly gifted, I can give you a general idea of what happens inside it. I love comics for the times they suprise me.
See, I never think that this is /proabably/. I want maybe, possibly. I want it to be something that could happen. I want people to be able to do something different. I'm not saying that this /has/ to be death but I want things to be able to surprise me.
That and there are just as many stories to tell with a character alive as there are with the character dead as there are with the character never having existed or any character to be a transvestite who only dresses in puce. Saying that there are more stories for a character ... Of course there are. That's what stories /are/.